#if !defined(AFX_WAITDLGMY_H__59B825CB_A5A1_4585_AE4A_88199D68B3F3__INCLUDED_)
#define AFX_WAITDLGMY_H__59B825CB_A5A1_4585_AE4A_88199D68B3F3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WaitDlgmy.h : header file
//
#include "resource.h"
/////////////////////////////////////////////////////////////////////////////
// CWaitDlgmy dialog

class CWaitDlgmy : public CDialog
{
// Construction
public:
	int SetPos(int nPos);
	void SetRange(int nLower, int nUpper);
	CWaitDlgmy(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CWaitDlgmy)
	enum { IDD = IDD_DIALOG_WAIT };
	CButton	m_btnPause;
	CProgressCtrl	m_progTreat;
	CString	m_strProcInfo;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWaitDlgmy)
	public:
	virtual BOOL DestroyWindow();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CWaitDlgmy)
	virtual BOOL OnInitDialog();
	afx_msg void OnBtnPause();
	afx_msg void OnBtnStop();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WAITDLGMY_H__59B825CB_A5A1_4585_AE4A_88199D68B3F3__INCLUDED_)
